I quit my job but made at least one good contact during the experience. The rigger on the team, Nikhil M. Anand, wanted some animation for his personal rig to test out some cloth sim for his reel.. so we figured this would be a good chance to collaborate. I'm having his woman character fight a larger skeleton-looking dude, and it's fun because I've never done one with so many weapons (or types of weapons) before. While Nik finishes up the enemy rig, I'm working on the woman's fight. Check it out!